We invite international design degree programmes and universities to apply for the mcbw pop-up 2027. Present your work, ideas, and perspectives in the heart of Munich and reach a broad audience as part of mcbw. Your installation will become part of an international design festival, connecting you with the Munich design community and creative minds from around the world.
We are looking for participatory projects and interactive installations developed by students in design programmes, for example as part of a Master’s programme. As the project runs over two semesters, please take this into account when planning: the concept will be developed during the fall/winter semester, while implementation and production will take place in the spring semester. We are looking for concepts that invite people to explore, interact, contribute, or play, creating an engaging experience for both mcbw visitors and the wider public.
Deadline Submission: November 4, 2026, 23:59 PM
In recent years, mcbw public space installations have been presented at prominent locations across Munich, including the Südwiese at the Alte Pinakothek, the Pinakothek der Moderne, the Propylaea at Königsplatz, Viktualienmarkt, HFF, Siegestor and HP8.
For the past four editions, the Public Space has been located on the Südwiese at the Alte Pinakothek—one of Munich’s most prestigious and rarely accessible public spaces.Situated in the heart of the Kunstareal, surrounded by museums and the university quarter, it welcomes thousands of students, families, art lovers and visitors every day.
Visibility Your installation is part of the mcbw programme – on display in one of Munich’s most vibrant places.
Media reach Publication in mcbw magazine, on social media, in press coverage and in a video documentary.
Close collaboration Regular check-ins with bayern design ensure alignment and continuous feedback.
Portfolio Project A real-life exhibition project with a public launch – in terms of content, design and logistics.
1. Application Submission of the proposal by November 4, 2026
2. Confirmation & Development Plans ready for approval and a description of the final concept by end of November 2026 I Work on further development December 2026 till March 2027
3. Execution Completion of the exhibition pieces by end of April 2027
4. Installation Assembly and Dismantling before and after presenting in Munich May 10 till 16, 2027
Our world is full of noise. The constant flood of incoming information, stimuli, and technologies is battling for our attention. The louder the noise, the harder it becomes to identify what really matters.
SIGNAL — NOISE explores how we can distinguish the signal in a world full of noise. We call this ability “perceptual intelligence.” It combines sensibility, empathy, intuition, and an understanding of context, helping us recognize what’s meaningful when data alone isn’t enough.
How can we sharpen our perceptual intelligence instead of losing it in the noise? How do we design products, technologies, and spaces that not only function efficiently but also provide clarity? And what role does design play when the greatest challenge is not to generate more information, but to make the important signals noticeable?
Design plays a central role, shaping perception. It determines what becomes visible, guides attention, provides clarity, and translates signals into products, spaces, services, and technologies.
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